Mage: The Fragile Path
Mage: The Ascension
Live Action Role Playing
House Rules written by Barry Figgins, Based on Revised Edition
Introductory
fiction to Mage Revised Edition (pdf)

Notes for players already familiar
with Mage
Setting: The Stronghold of Horizon
The History
of the Awakened World
Timeline: The Conflicts of Horizon
Akashic Brotherhood Celestial Chorus
Political Positions and
Punishments
Antagonists: Technocracy,
Marauders and Nephandi
What Makes a Mage: Awakening and
Avatar
Differences of Opinion: Paradigm,
Hubris, and Conflict
Quest for Enlightenment: Arete,
Seeking, and Ascension
The Flow of Magic: Quintessence
and Resonance
The Strength to Go On: Willpower,
Virtue, and Vice
The Price of Power: Paradox
The Worlds Beyond: The Umbra
Sample Rotes (when buying
new Sphere Levels)
Primary Storyteller: Barry Figgins
Additional
Storyteller positions available
All artwork on these pages
is the work of Christopher Shy. He’s by
far my favorite Mage artist – his works have practically defined Mage: The
Ascension for me. Support his work at www.studioronin.com.