History

In the old days, magic was free.  There was no such thing as Paradox, and Mages were revered as leaders of their communities and speakers with the gods.  At the same time, humanity lived in thrall of these powerful Mages, unable to strike out for their own independence.

 

As time went on, more groups splintered off, and more kings and lords began jealously striking out at the strongholds of these willworkers.  In 1100-1300, this culminated in the Crusades, then the Inquisition, beginning a long, dark period for the magical traditions in which they were hunted and killed for defying the local religion and dealing with unnatural forces.

 

1330: The Horizon Chantry is built in Europe to serve as a defensive stronghold for the Traditions.

 

1450-1456: As a gesture of cooperation between the Traditions, their leaders decide to move the Horizon Chantry into the spirit worlds, forming its own world.  For the next six years, they visit Nodes and gather power, and on April 30, 1456, the realm of Horizon is opened.

 

1457-1466: The keepers of magic hold a conference known as the Grand Convocation of Traditions, creating a Council of Nine Traditions: The Akashic Brotherhood, Ahl-i-Batin, Chakravanti (Euthanatos), Celestial Chorus, Dreamspeakers, Order of Hermes, Seers of Chronos (Cult of Ecstasy), Solificati and Verbena.

 

1466-1470: The First Cabal, consisting of one member of each Tradition, makes its way across the world to gain support for the Council of Nine.  They are betrayed by one of their own, Heylel Teomim of the Solificati.  This begins a long period of distrust and conflict between the Traditions, beginning with the Solificati leaving the Council of Nine.

 

1472: The War of Concordia, when the Order of Reason storms the portals of Horizon.  They ultimately fail to take the central city of Concordia, and retreat after weakening the Traditions.

 

1500 – 1850: The following 350 years are both a very powerful time to be a Mage, and also very dangerous.  But for the most part, magical society remains fairly static, until the industrial revolution at the turn of the century shakes things up, throwing off the balance between magic and technology.

Late 1800’s: The Order of Reason reorganizes themselves, changing their name to the Technocratic Union.

 

1872: Tradition Mages make contact with the Electrodyne Engineers, and begin making efforts to encourage them to defect from the Technocratic Union.

 

A World of Darkness

 

In the wake of the Industrial Revolution, the Earth beneath Horizon has become a different place.  For the Sleepers, this is the only reality they will ever know.  The Earth in the game is much like the real world, but with entropy and corruption running far deeper.

 

The World of Darkness is a reflection of our world, where the hopes and dreams of humanity have been progressively stamped out.  The masses live their lives without the thought that there could be anything better, anything beyond their humdrum existence.  Little wonder why Mages refer to them as Sleepers.

 

Horizon is a step away from this world – a realm of hope and dreams, where Mages can convene to celebrate their magical potential and build their vision of a perfect world.  However, Mages should never forget the world below.  The Umbral realm of Horizon requires Quintessence from the Nodes of Earth to sustain itself, and if those Nodes were ever lost, the consequences would be dire.  For this reason, the Mages of Horizon are still very concerned with the Ascension War, even though it may not effect them directly.

 

For the most part, this world is the same as our world – if you look out the window, you’ll see the same things.  The World of Darkness is more of a mindset than a place, really - all the conspiracies are true, and all the hopes are false.  Only with the Awakening does a Mage realize he has a choice, that there is more to life than living, working, and dying.

 

The Future

 

As Mage society enters the 20th century, they enter a time of the greatest change the Council of Nine has ever experienced.  Traditions will come and go, wavering between a Council of Eight and Nine, and increasing apathy makes it difficult to get the nine Traditions to meet.  When they do meet, the discussions tend to devolve into bickering and petty warfare.  Many Traditions are wondering just how far they can allow themselves to slide before the very fate of the future is threatened.

 

Here is where the differing beliefs of each Tradition shine through – where they really put their philosophy on the line.  Although the Traditions may agree that the world is in decline, they disagree on when the end will come, and what we can do to prevent it.  What seems like the only hope to one Tradition is the final nail in the coffin to another.

 

In the past, the Traditions have often worked together to fight the Ascension War.  But now the stakes are even higher – whose philosophy can stop the end of the world?  The bickering of the Traditions grows increasingly louder each meeting, as it becomes increasingly clear that the Traditions will never come to an agreement – and also increasingly clear that unless one Tradition rises to lead the rest, all will be destroyed.